Fix setting mesh blend shape properties in dummy mesh storage #114356
+21
−4
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When using the dummy rendering server,
ImporterMesh::add_surface()fails if the mesh has blend shapes:This causes various things, like the scene importers, to produce inaccurate scenes when running headless.
This is caused by the dummy mesh storage not actually setting and getting the blend_shape_count/blend_shape_mode. Implementing those fixes the issue.