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Fix a bug where newer RenderMan shading nodes would be skipped when exporting Usd from Maya #5661

Fix a bug where newer RenderMan shading nodes would be skipped when exporting Usd from Maya

Fix a bug where newer RenderMan shading nodes would be skipped when exporting Usd from Maya #5661

Triggered via pull request September 22, 2025 17:23
Status Failure
Total duration 41m 50s
Artifacts 1
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sha256:03da302e0efb401fb67a078e0b0adbc3c973ec83445901c8854d61f28e95163a