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_Condition Class
Steven edited this page Apr 25, 2016
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Child components are applied to each player target that is the designated class
Name | YAML Key | Type | Description |
---|---|---|---|
Class | class | String | The class to look for |
Exact | exact | Boolean | Whether or not to require the class specifically instead of it and it's subclasses |
- If exact is false, any classes the specified one turns into will be included
-- To be added --