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Steven edited this page Aug 19, 2018 · 12 revisions

Accessing the Editor

You can find the editor here:

Dynamic Tool

Things to Know

Hovering over any option's label provides you with an explanatory bit of text.
Options that look like this are a base number followed by the additional amount per level (skill level when working with skills, class level when working with classes). Negatives and decimals work for both boxes.
You can drop .yml files you've made before (or examples you've found) anywhere in the tool and it will let you edit them.
Skill effects and be dragged and dropped onto others to change how things are structured.
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Tutorial Topics

Complete Reference

Triggers

Block Break Block Place Cast Cleanup
Crouch Death Initialize Environment Damage
Kill Land Launch Move
Physical Damage Skill Damage Took Physical Damage Took Skill Damage

Targets

Area Cone Linear Location
Nearest Offset Remember Self
Single

Conditions

Armor Attribute Biome Block
Cast Level Ceiling Chance Class
Class Level Combat Crouch Direction
Elevation Else Entity Type Fire
Flag Ground Health Inventory
Item Light Lore Mana
Name Offhand Permission Potion
Skill Level Slot Status Time
Tool Value Water Weather

Mechanics

Attribute Block Buff Cancel
Cancel Effect Channel Cleanse Command
Cooldown Damage Damage Buff Damage Lore
Defense Buff Delay Disguise Durability
Explosion Fire Flag Flag Clear
Flag Toggle Food Forget Targets Heal
Health Set Held Item Immunity Interrupt
Item Item Projectile Item Remove Launch
Lightning Mana Message Particle
Particle Animation Particle Effect Particle Projectile Passive
Permission Potion Potion Projectile Projectile
Purge Push Remember Targets Repeat
Sound Speed Status Taunt
Trigger Value Add Value Attribute Value Copy
Value Distance Value Health Value Location Value Lore
Value Lore Slot Value Mana Value Multiply Value Placeholder
Value Random Value Set Warp Warp Location
Warp Random Warp Swap Warp Target Warp Value
Wolf
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