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Steven edited this page Apr 24, 2016 · 1 revision

Targets

Applies child elements to the target being looked at

Options

Name YAML Key Type Description
Range range Scaling Number How far away the target can be
Tolerance tolerance Scaling Number How lenient to be for aiming
Group group Dropdown The type of targets to affect between allies, enemies, or both
Through Wall wall Boolean Whether or not to grab targets through blocks
Include Caster caster Boolean Whether or not the caster should also be targeted

Details

  • This is relative to the current target(s) and applies for each

Usage Examples

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