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_Tutorial Advanced Targeting

Steven edited this page Nov 12, 2016 · 2 revisions

Default Target

With most triggers, the player casting the skill is targeted by default. Due to this, you do not need to use the "Self" target. Exceptions are when the Trigger has an option to make it not target the caster.

Projectiles

Projectiles fire out from the current target. You should not use things like "Linear" targeting to try to work with projectiles. A simple "Cast > Projectile" will work. One exception is when you use the "Rain" option, which you may want to fire from above the target.

Direction

All directional effects (ones that use "forward" or other target types like "Single", "Linear", and "Cone") use the direction faced by the current target, caster or not.

Offset and Location

Offset and Location targets create a fake entity at the appropriate location. Using effects directly on it will not do anything, but it can be useful to persist locations for further offsets or lingering AOE effects. For example, using an Offset target with a Repeat > Area inside of it will create a zoned AOE effect.

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