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Add removed Damage from base guns to SCU Upgrades, Aeon SCU reduced B…
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…ase Range to be same as other factions. Removed Eco Bonus from Sera SCU and Applied smaller RAS type bonus to Enegering
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MrRowey committed May 14, 2024
1 parent 8fcca7e commit c1cdae1
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Showing 4 changed files with 16 additions and 5 deletions.
2 changes: 1 addition & 1 deletion units/UAL0301/UAL0301_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -616,7 +616,7 @@ UnitBlueprint{
},
FiringTolerance = 2,
Label = "RightReactonCannon",
MaxRadius = 30,
MaxRadius = 25,
MinRadius = 1,
MuzzleChargeDelay = 0.1,
MuzzleSalvoDelay = 0,
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12 changes: 10 additions & 2 deletions units/UEL0301/UEL0301_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -270,6 +270,7 @@ UnitBlueprint{
},
Slot = "Back",
},

Shield = {
BuildCostEnergy = 100200,
BuildCostMass = 2000,
Expand Down Expand Up @@ -311,6 +312,7 @@ UnitBlueprint{
},
Slot = "Back",
},

ShieldGeneratorField = {
BuildCostEnergy = 360800,
BuildCostMass = 3500,
Expand Down Expand Up @@ -351,7 +353,9 @@ UnitBlueprint{
Slot = "Back",
},

-- Left Slot
-- Left Slot --

-- Gun Fire Rate and Damage
AdvancedCoolingUpgrade = {
BuildCostEnergy = 44700,
BuildCostMass = 1000,
Expand All @@ -377,6 +381,7 @@ UnitBlueprint{
},
Slot = "LCH",
},

SensorRangeEnhancer = {
BuildCostEnergy = 20000,
BuildCostMass = 600,
Expand Down Expand Up @@ -406,7 +411,9 @@ UnitBlueprint{
Slot = "LCH",
},

-- Right Slot
-- Right Slot --

-- Gun Splash Radius and Range
HighExplosiveOrdnance = {
BuildCostEnergy = 30000,
BuildCostMass = 800,
Expand Down Expand Up @@ -439,6 +446,7 @@ UnitBlueprint{
},
Slot = "RCH",
},

ResourceAllocation = {
BuildCostEnergy = 90000,
BuildCostMass = 4500,
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2 changes: 1 addition & 1 deletion units/URL0301/URL0301_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -383,7 +383,7 @@ UnitBlueprint{
BuildTime = 3000,
Icon = "fc",
Name = "<LOC enhancements_0093>Disintegrator Amplifier",
NewDamageMod = 400,
NewDamageMod = 300,
NewMaxRadius = 35,
Slot = "RCH",
UpgradeUnitAmbientBones = { "URL0301" },
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5 changes: 4 additions & 1 deletion units/XSL0301/XSL0301_unit.bp
Original file line number Diff line number Diff line change
Expand Up @@ -382,6 +382,7 @@ UnitBlueprint{
Name = "<LOC enhancements_0131>Nano-Repair System",
NewHealth = 14000,
NewRegenRate = 250,
NewDamageMod = 300,
ShowBones = { "Back_Upgrade" },
Slot = "LCH",
UpgradeEffectBones = {
Expand Down Expand Up @@ -410,7 +411,9 @@ UnitBlueprint{
BuildTime = 4200,
Icon = "efm",
Name = "<LOC enhancements_0143>Rapid Fabricator",
NewBuildRate = 98,
NewBuildRate = 80,
ProductionPerSecondEnergy = 400,
ProductionPerSecondMass = 4,
Slot = "LCH",
UpgradeEffectBones = {
"Left_Arm_Muzzle",
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