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21.09

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@flibitijibibo flibitijibibo released this 01 Sep 15:45
· 239 commits to master since this release

New Features:

Fixes:

  • Game: Refactor Tick() loop to poll events more aggressively. This should dramatically improve input latency for fixed-step games with v-sync off, and stabilize timing in general for fixed-step games with v-sync on. Variable-step games should be unaffected.
  • SDL2_FNAPlatform: Check for : in our MonoPathRootWorkaround, to detect more rooted paths

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