24.10
New Features:
- Added an experimental SDL3_FNAPlatform
- To enable, set the
FNA_PLATFORM_BACKEND
environment variable toSDL3
on startup
- To enable, set the
- TextInputEXT now has a WindowHandle property
- Similar to Mouse/TouchPanel's WindowHandle, this is populated automatically by Game
- Update to FNA3D 24.10
- Update to FAudio 24.10
Fixes:
- FNA.Core: Use TargetFramework instead of TargetFrameworks, which apparently matters to Visual Studio???
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