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New Map Format
EntranceJew edited this page Dec 5, 2014
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Mari0 SE brought in a new map format. We weren't satisfied, so we implemented an even newer one. Here are some notes to help make it easier to convert maps.
#Old Map Vars
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map[x][y] A multidimensional array of map variables, which contains the following:
- 1 A number that corresponds to the tile ID.
- 2 A number that corresponds to the entity ID. If this is a string, it refers to the enemy type.
- Every number after this has to do with an entity's properties.
- 3 A bool, the starting value of something.
- 4 A string, if == "link", the next 3 params are for link info.
- 5 A link name.
- 6 LinkX
- 7 LinkY
- gels A table of gels by direction.
- portaloverride A table of directions to override portals by. I don't think it's widely used. I dunno.