Change ColliderParent
to a ColliderOf
relationship and rework ColliderHierarchyPlugin
#671
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Objective
ColliderParent
should be a relationship for robustness and semantics, and to take advantage of automatic source tracking for rigid bodies.The
ColliderHierarchyPlugin
also currently deals with both attaching colliders to rigid bodies and managing transforms. This would be good to split into separate plugins.Solution
Rename
ColliderParent
toColliderOf
, make it aRelationship
, and add aRigidBodyColliders
component for theRelationshipTarget
. Collider hierarchies are now managed via observers and hooks instead of systems.Note that
ColliderOf
requires a customRelationship
implementation, because Bevy's default implementation does not allow relationships to point to themselves.I also split the
ColliderHierarchyPlugin
into aColliderHierarchyPlugin
(managesColliderOf
relationships) andColliderTransformPlugin
(manages and propagates collider transforms).Migration Guide
ColliderParent
has been renamed toColliderOf
, and it is now aRelationship
.The transform management in
ColliderHierarchyPlugin
has been extracted into a newColliderTransformPlugin
. TheColliderHierarchyPlugin
no longer takes a schedule.