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Tutorial_4_4(en US)
MikiraSora edited this page Jan 4, 2024
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Generate a new lane and delete the original lane. The curved part of the original lane is composed of straight segments in the new lane. If an illegal line segment is encountered, an additional new lane will be generated.
The implementation of lane generation can be changed by changing the CurveInterpolaterFactory parameters.
Illegal line segments do not support. It is similar to Interpolate the entire lane curve
, except that only the line segment to which this sub-object belongs is interpolated.
- Use ctrl-c to copy an object you want to batch generate
- Click on the starting object of the lane you want to batch brush
- Adjust the frequency of batch brushing you want, that is, adjust the meter lines
- Click that button
- Set the start TGrid and stop TGrid
- Confirm!
- 0. How to obtain this project application and updates
- 1. How to create a new fumen project
- 2. Prepare your editor environment
- 3. Add/select/delete/drag objects
- 4. Draw a lane (or other objects like Start/Next/End)
- 4.2 How to draw lane with curves
- 4.4. Additional options for lanes
- 5. Object Properties
- 6. Add (Wall)Tap and (Wall)Hold
- 7. Add Bell
- 8. Preview
- 9. How to add SVG objects and convert them into lanes
- 10. Load plugins and write a plugin by yourself
- 10.2 Write and run scripts
- 11. Sounds
- 12. Shortcut keys & convenient actions
- 13. File backup and rescue
- 14. How to generate game loadable .ogkr file
- 15. Detailed explanation of copy and paste logic