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Updated fork of Sonic Robo Blast 2 2.1.25 with shaders, uncapped framerate, and more

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SRB2EventZ/SRB2FusionAdvance

 
 

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What is Fusion Advance?

Fusion Advance is a custom build of Sonic Robo Blast 2, Version 2.1.25, forked from P-AS's srb2-legacy build, which is an attempt at an unofficial patch of Version 2.1, continuing where v2.1.25 left off, including essential fixes and QOL improvements seen in Version 2.2.

Features

  • Everything from srb2-legacy

  • Uncapped framerate, allows you to play at framerates up to 300

  • OpenGL Shaders which allow OpenGL to look much better

  • Dynres, supports resolutions up to 3840x2560 and also allows for resizable windows

  • Input display, shown by default in Record Attack and available globally with the showinput command

  • Orbital Camera, camera orbits around player instead of panning

  • OpenGL sprite clipping has been (mostly) fixed

  • Few code optimizations here and there

  • SRB2Kart style video and OpenGL menus

  • OpenGL shadows can rotate around camera, enable with shadowposition

  • Legacy textboxes from 2.0 and before(Broken In OpenGL at the moment)

  • Thin FPS available with thinfps

  • Slope rotation(3d models only)

  • Software perspective in OpenGL

  • NEW chat colors taken from SRB2Kart

  • Connect by IP menu has been replaced with a textbox

    ...and many more coming soon!

Disclaimer

We are in no way affiliated with any of the teams behind the projects this repo combines. Sonic Robo Blast 2 belongs to Sonic Team Jr, and SRB2-Legacy belongs to P-AS. In the same way, we are in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2, SRB2-Legacy, or SRB2 Fusion Advance.

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Updated fork of Sonic Robo Blast 2 2.1.25 with shaders, uncapped framerate, and more

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