Releases: Techbot/JiGS-RPG-engine
Releases · Techbot/JiGS-RPG-engine
v0.3.0-alpha
What's Changed
- Phaser upgrade by @Techbot in #216
- Chatbox refactor from options to composition api and add pinia store for messages by @left23 in #214
- fixes #217 adds hydrater class with one extra function to be deleted by @Techbot in #224
- fixes #221 by @Techbot in #225
- fixes #219 by @Techbot in #226
- fixes #220 by @Techbot in #227
- fixes #223, updates JiGS to reflect JiGS4Discord by @Techbot in #228
- separate world and mission switches, fixes #215 fixes #213 #169 by @Techbot in #229
- Mission switches trigger dialog by @Techbot in #232
Full Changelog: v0.2.0-alpha...v0.3.0-alpha
v0.2.0-alpha
What's Changed
- fixes #192 by @Techbot in #193
- mysql for mission bosses by @Techbot in #198
- refactored ColliderMap to prevent undefined in mutliplayer by @Techbot in #199
- add getBoss function by @Techbot in #205
- 202 show mapgrid level bosses in phaser by @Techbot in #206
- split loaders by @Techbot in #208
- create boss state for colyseus,add boss class, add update boss to gam… by @Techbot in #211
Full Changelog: v0.1.0-alpha...v0.2.0-alpha
v0.1.0-alpha
What's Changed
- Template changes - resize layout by @left23 in #148
- canvas resizing and plate refactoring by @left23 in #149
- refactor plates 001, 013, 020 by @left23 in #150
- refactor into states, resize canvas, rename state js files by @left23 in #151
- canvas resizing and plate refactoring by @left23 in #152
- intro text content, transparent background on canvas, bonsanto plate using json api from drupal content by @left23 in #158
- resize player sprite by @left23 in #159
- intro text, hobbits plate continued, emcradio module and styles by @left23 in #160
- remove inline style from module in favour of rule with bg image from … by @left23 in #161
- Missions 165 by @Techbot in #170
Full Changelog: https://github.com/Techbot/JiGS-RPG-engine/commits/v0.1.0-alpha