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Iluka Ideas
Room Template Idea:
you are in a torch lit room, there is wheat sprouting out of cracks in the floor and a creaking of bones and rusted metal in the air.
there is a doorway ahead of you and to the right.
you see a skeleton in the center of the room
options: look for traps? attack skeleton? run for the doorway to the front? run for the doorway to the right?
Level Themes:
we’re going down into a dungeon, getting something and coming back out, my original idea was to have the boss phase 1 when going down and the boss phase 2 when comeing up, we can take out that element, i dont want to scope creep us up too much. one phase boss fight is all good
based on Dante’s Nine Circles, we can take or leave whatevers these are just ideas
Level 1
decorations: wheat fields hazards: roots Minions: skeleton farmers boss:
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phase 1: big farmer skeleton
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phase 2: death with scythe
Level 2
decorations: hearts on the walls hazards: terrible winds Minions: snakes boss:
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1: guy has two hammers:
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2: giant snake
Level 3
decorations: raining hazards: floods Minions: slimes boss:
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1: Cerberus
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2: Cerberus with pig heads?
Level 4
decorations: gold, marble pillars hazards: golden fruit? mimics? Minions: giants with giant sacks of gold, they try to smash you with the bags like a club, maybe they attack eachother as well? boss: pluto, black crown,
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1: on a horse, jousts
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2: not on a horse, throws waves of gems and jewelry to attack
Level 5
decorations: the floor is flooded with green swampy water, full of rubbish, broken bikes and such hazards: eels slithering under the water Minions: people fighting all around, no weapons, everyone slowly sinking boss:
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1: Medusa
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2: the furies
Level 6
decorations: the rooms are laden with stars and constellations, the floors are laden with coffins hazards: some of the tombs are on fire Minions: mummies boss:
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1: buncha clocks
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2: chronos, saturn themes
Level 7
decorations: fire everywhere hazards: fire everywhere Minions: a bunch of flying weapons boss:
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1: Minotaur
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2: chimera
Level 8 Level 9