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Releases: Xacus/demonlord

GM Micromanagement

11 Jul 22:37
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The way Foundry is working a player only got permission to effect his/her own actor. Only the GM can apply damage/healing to other actors and he/her has to do the micromanagement.

Changes:

  • Removed targeting when you need to apply damage/healing. Now the GM just selects one or multiple actors.
  • Added a Healing Potion Macro. Takes the selected actors Healing Rate and subtracts it from his/her damage: game.demonlord.healingPotionMacro();

Minor bugfix release

11 Jul 08:26
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Bugs:

  • Perception was not transferred from Ancestry to charactersheet.
  • Challenge Roll didn't show banes/boones dialog.

Changes:

  • Armor has now multiple fields for Defense, Agility and Fixed Defense properties. Min Strength added. (not used now, only shown)
  • Compendium: Armor has now the new fields.

Minor bug fixes

09 Jul 23:45
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Added an Initiative Macro.

  • game.demonlord.rollInitMacro();

Bugfixes.

0.9.5

09 Jul 03:25
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Redid Talents, Chat messages and a lot en general on the charactersheet.

  • Added Ancestry to calculate bonuses from Talents. You have to change attributes and characteristics on that page from now on.
  • Talents are now Always active or has to be activated. Bonuses are calculated on your next roll. Uses is per rest or day.
  • Talent chat messages now lists what bonuses you are effected by.
  • Damage is rolled from the chat messages as is Healing.
  • Creature: Special Attacks are now Talents.
  • Added a Challenge Macro: game.demonlord.rollAttributeMacro("strength");
  • Redid Macros for Attack and Talents.
  • Fixed: Combat Tracker - Fast/Slow turn
  • Insanity can now be tracked.
  • When creating an Actor tracking are now set automatically together with a few other settings.

Release version

28 Jun 00:03
b593f24
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  • Actor character sheet, Creature statblock sheet.
  • Spells & Talents: No of Uses can be increased by clicking on the value.
  • Macros for players and creatures.
  • Dice So Nice! Support.
  • Combat Tracker: Fast/Slow turn implemented.
  • Compendium: Weapons, Armor, Ammo and blank Creature weapons with images.
  • Afflictions - Fase 1. Saving afflictions and toggle token icons.

Creature Statblock Sheet

14 Jun 08:34
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Pre-release
  • Added a simple Creature stat block sheet.
  • Weapons and spells can be added to Actor.
  • Rolls on Attributes, Weapons and Spells.
  • Spells: No of Uses can be increased.