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apecuca/README.md

Hi, I'm Marco!

💬 About me

My name's Marco Bossle Villanova and I'm a game developer from Brazil. I have experience in the entire game development process, from planning to release and maintenance. My dream is to someday live abroad and work as a Game Engine developer.
Additionally, I have some experience with full-stack web and app development.

  • 🧊 Computational Graphics/Game Engine Developer
  • 🕹️ Game Developer
  • 😁 Funny
  • 💪 Hardworking
  • 💫 Dreamer
  • 🎮 Gamer
  • 🎵 Musician

Technologies

I've worked on a few projects (less than I would've like to) using various technologies, such as:

C# Unity C++ OpenGL HTML5 CSS3 JavaScript React Git

Top Langs

🌱 Present and future

  • Currently, I'm...
    • Developing my own Game Engine
      • This project is on the first phase: Study and Framework
    • Finishing my Bachelor's degree in Game and Digital Entertainment Design
    • Studying to start a Bachelor in Music
  • Someday I will...
    • Release my own Game Engine
    • Live abroad
    • Visit a Swedish fjord
    • See in person the northern lights
    • Be skilled enough to play La Campanella by Franz Liszt

📫 How to reach me

Gmail LinkedIn GitHub Itch.io Instagram

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  1. GameEngine2D GameEngine2D Public

    A 2D Game Engine with a short example game.

    C++

  2. Dinos Dinos Public

    A multiplayer clone of chrome://dino, made with Unity and Photon Engine.

    C#

  3. Portfolio-website Portfolio-website Public

    A simple, static portfolio website for Marco Bossle Villanova (me :D).

    JavaScript

  4. Rei-Sapo-Prototype Rei-Sapo-Prototype Public

    Prototype of a cute and simple puzzle game for college, made in Unity 2019.4.38f1.

    C#

  5. CMakeExample CMakeExample Public

    A very short CMake example project in C++.

    CMake

  6. progChallenges progChallenges Public

    C++