@@ -36,25 +36,21 @@ use bevy_render::{
3636 diagnostic:: RecordDiagnostics as _,
3737 render_asset:: RenderAssets ,
3838 render_resource:: {
39- binding_types:: uniform_buffer, BindGroupLayoutDescriptor , FilterMode , ShaderType ,
40- TextureFormatFeatureFlags , UniformBuffer ,
39+ binding_types:: { sampler, texture_2d, texture_storage_2d, uniform_buffer} ,
40+ BindGroup , BindGroupEntries , BindGroupLayoutDescriptor , BindGroupLayoutEntries ,
41+ CachedComputePipelineId , ComputePassDescriptor , ComputePipelineDescriptor , Extent3d ,
42+ FilterMode , PipelineCache , Sampler , SamplerBindingType , SamplerDescriptor , ShaderStages ,
43+ ShaderType , SpecializedComputePipelines , StorageTextureAccess , TextureAspect ,
44+ TextureDescriptor , TextureDimension , TextureFormat , TextureFormatFeatureFlags ,
45+ TextureUsages , TextureView , TextureViewDescriptor , TextureViewDimension , UniformBuffer ,
4146 } ,
42- renderer:: { RenderAdapter , RenderQueue } ,
47+ renderer:: { RenderAdapter , RenderContext , RenderDevice , RenderQueue } ,
4348 settings:: WgpuFeatures ,
4449 texture:: GpuImage ,
4550 RenderStartup ,
4651} ;
4752use bevy_render:: {
4853 render_graph:: { Node , NodeRunError , RenderGraphContext , RenderGraphExt } ,
49- render_resource:: {
50- binding_types:: { sampler, texture_2d, texture_storage_2d} ,
51- BindGroup , BindGroupEntries , BindGroupLayoutEntries , CachedComputePipelineId ,
52- ComputePassDescriptor , ComputePipelineDescriptor , Extent3d , PipelineCache , Sampler ,
53- SamplerBindingType , SamplerDescriptor , ShaderStages , SpecializedComputePipelines ,
54- StorageTextureAccess , TextureAspect , TextureDescriptor , TextureDimension , TextureFormat ,
55- TextureUsages , TextureView , TextureViewDescriptor , TextureViewDimension ,
56- } ,
57- renderer:: { RenderContext , RenderDevice } ,
5854 Render , RenderApp , RenderSystems ,
5955} ;
6056use bevy_shader:: { Shader , ShaderDefVal } ;
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