-
-
Notifications
You must be signed in to change notification settings - Fork 3.6k
Issues: bevyengine/bevy
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Maybe rename Graphical user interfaces, styles, layouts, and widgets
D-Trivial
Nice and easy! A great choice to get started with Bevy
TextUiWriter
to UiTextWriter
A-UI
#16394
opened Nov 15, 2024 by
Olle-Lukowski
Feature gate Make things move and change over time
C-Feature
A new feature, making something new possible
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
bevy_pbr
in bevy_animation
A-Animation
#16392
opened Nov 14, 2024 by
BenjaminBrienen
Ui Anti-aliasing radius setting
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16389
opened Nov 14, 2024 by
ickshonpe
Observer entities should have names
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Contentious
There are nontrivial implications that should be thought through
#16384
opened Nov 14, 2024 by
msvbg
Docs for ".entry()" in EntityCommands is confusing / incomplete
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Uncontroversial
This work is generally agreed upon
#16379
opened Nov 13, 2024 by
viridia
Add a Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
OnReinsert
hook in addition to the current OnReplace
/OnInsert
A-ECS
#16376
opened Nov 13, 2024 by
nakedible
TemporalAntiAliasing should require Msaa:Off
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16364
opened Nov 12, 2024 by
JMS55
iOS example crashes in 0.15-rc.3 and in main
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-iOS
Specific to the iOS mobile operating system
P-High
This is particularly urgent, and deserves immediate attention
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Blocked
This cannot move forward until something else changes
Bevy needs a simpler way to load in thousands of icon textures as an atlas
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Feature
A new feature, making something new possible
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#16360
opened Nov 12, 2024 by
ethereumdegen
wgpu crashes on Redmi k60pro mobile phone due to too high of resolution
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
O-Android
Specific to the Android mobile operating system
P-Crash
A sudden unexpected crash
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#16361
opened Nov 12, 2024 by
ysypnbh
Separate Image asset from its metadata
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16355
opened Nov 11, 2024 by
s-puig
cosmic_text
font fallback causes inconsistent text rendering results
A-Text
#16354
opened Nov 11, 2024 by
TurtIeSocks
Difference between Scene and DynamicScene is not clear
A-Scenes
Serialized ECS data stored on the disk
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16353
opened Nov 11, 2024 by
s-puig
Inconsistent default behavior between UI picking and Interaction
A-Picking
Pointing at and selecting objects of all sorts
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
#16349
opened Nov 11, 2024 by
inodentry
sprite picking not work with fullscreen ui node
A-Picking
Pointing at and selecting objects of all sorts
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#16342
opened Nov 11, 2024 by
foxzool
Migrate Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
component_reads_and_writes
A-ECS
Observers causes a panic in scenes
A-ECS
Entities, components, systems, and events
A-Scenes
Serialized ECS data stored on the disk
C-Bug
An unexpected or incorrect behavior
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
#16332
opened Nov 10, 2024 by
s-puig
msrv CI is insufficient
A-Build-System
Related to build systems or continuous integration
A-Cross-Cutting
Impacts the entire engine
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16330
opened Nov 10, 2024 by
BenjaminBrienen
Rustdoc fails to build with Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
fake_variadic
in all_tuples
.
A-ECS
#16320
opened Nov 10, 2024 by
mintlu8
many_buttons performance regression
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
C-Performance
A change motivated by improving speed, memory usage or compile times
P-Regression
Functionality that used to work but no longer does. Add a test for this!
#16318
opened Nov 10, 2024 by
DGriffin91
Performance regression between 0.15 rc2 and rc3
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
P-Regression
Functionality that used to work but no longer does. Add a test for this!
S-Blocked
This cannot move forward until something else changes
Feature-gate render in Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
bevy_ui
A-UI
#16313
opened Nov 9, 2024 by
Niashi24
Feature-gate accessibility in Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
bevy_ui
A-UI
#16312
opened Nov 9, 2024 by
Niashi24
Feature: Upstream Load files from disk to use for things like images, models, and sounds
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Contentious
There are nontrivial implications that should be thought through
bevy_web_asset
, allowing assets loaded via http
A-Assets
#16307
opened Nov 9, 2024 by
mrchantey
bad size calculation for wrapping nodes (text or flex_wrap: Wrap)
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Blocked
This cannot move forward until something else changes
#16304
opened Nov 9, 2024 by
robtfm
Previous Next
ProTip!
Type g p on any issue or pull request to go back to the pull request listing page.