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A-RenderingDrawing game state to the screenDrawing game state to the screenC-Code-QualityA section of code that is hard to understand or changeA section of code that is hard to understand or changeC-DocsAn addition or correction to our documentationAn addition or correction to our documentationD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!
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Wgpu 22 removed the wgpu/trace feature, but the PR to update to wgpu 22 for bevy kept the wgpu_trace feature. We should either remove it or add a compile warning that the feature currently doesn't do anything.
wgpu issue gfx-rs/wgpu#5974
Since this is only temporary, we could consider keeping it in with just a warning. Personally I think we should just remove it.
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-Code-QualityA section of code that is hard to understand or changeA section of code that is hard to understand or changeC-DocsAn addition or correction to our documentationAn addition or correction to our documentationD-StraightforwardSimple bug fixes and API improvements, docs, test and examplesSimple bug fixes and API improvements, docs, test and examplesS-Ready-For-ImplementationThis issue is ready for an implementation PR. Go for it!This issue is ready for an implementation PR. Go for it!