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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorP-CrashA sudden unexpected crashA sudden unexpected crashS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelled
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Description
Bevy version and features
- main since Upgrade to wgpu 28 #22265
[Optional] Relevant system information
macOS, Linux, Windows
What you did
cargo run --example occlusion_culling
What went wrong
ERROR wgpu::backend::wgpu_core: Handling wgpu errors as fatal by default
thread '<unnamed>' (15377447) panicked at /.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/wgpu-28.0.0/src/backend/wgpu_core.rs:2631:18:
wgpu error: Validation Error
Caused by:
In a CommandEncoder
In a dispatch command, indirect:true
Attempted to use Buffer with '' label with conflicting usages. Current usage BufferUses(STORAGE_READ_WRITE) and new usage BufferUses(INDIRECT). BufferUses(STORAGE_READ_WRITE) is an exclusive usage and cannot be used with any other usages within the usage scope (renderpass or compute dispatch).
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Encountered a panic in system `bevy_render::renderer::render_system`!
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Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorP-CrashA sudden unexpected crashA sudden unexpected crashS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelled