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A-AnimationMake things move and change over timeMake things move and change over timeA-RenderingDrawing game state to the screenDrawing game state to the screenA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong
Description
Bevy version and features
bevy main
What you did
cargo run --example animated_ui
What went wrong
Nothing happens, just get a blank screen.
Diagnosis
Suspect recent rendering changes mean the new font atlas image isn't ready the frame the layout is regenerated, and then the next frame the layout is regenerated again with another new atlas image, and so on. Nothing ever gets rendered as long as it's a new font size.
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Labels
A-AnimationMake things move and change over timeMake things move and change over timeA-RenderingDrawing game state to the screenDrawing game state to the screenA-UIGraphical user interfaces, styles, layouts, and widgetsGraphical user interfaces, styles, layouts, and widgetsC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-InvestigationThis issue requires detective work to figure out what's going wrongThis issue requires detective work to figure out what's going wrong