A modified App based on based on HoloLens2ForCV and UnityRoboticsHub.
- The reconstructed point cloud still has the offset problem as is described here for object beyond 1m.
- To visualize the depth image, you need a grayscale shader applied to your preview plane. Example: grayscale shader.
- For point cloud, current implementation only returns the reconstructed point cloud as a float array (in the format of x,y,z,x,y,z,...). If you want to visualize it, I find this project is a good example.
- This project is mainly to show how to use Reseach Mode in Unity. I only provided implementation on AHAT camera image visualization and point cloud reconstruction (based on depth map of AHAT camera), two front spatial camera. The long-throw depth sensor and IMU sensor are also available thanks to @HoloAdventure. Feel free to modify the code according to your own need.
- Only one of the short-throw(AHAT) and long-throw depth sensor should be enabled at the same time.
- If you need a sample project to get started, you can refer to UnitySample folder.