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Bump to v1.4.0
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dbjorge committed Feb 20, 2020
1 parent 147025e commit 071a442
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2 changes: 2 additions & 0 deletions CHANGELOG.md
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## [Unreleased]

## [v1.4.0] - 2020-02-19

### Balance changes

* Arcane Weapon: -1 damage (again)
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2 changes: 1 addition & 1 deletion pom.xml
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<groupId>stsjorbsmod</groupId>
<artifactId>JorbsMod</artifactId>
<name>Jorbs's Wanderer Trilogy</name>
<version>1.3.0</version>
<version>1.4.0</version>
<description>The Wanderer, Cull, and Explorers. Inspired by Jorbs and co-developed by the community.</description>

<properties>
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2 changes: 1 addition & 1 deletion steam_workshop/config.json
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"title": "Jorbs's Wanderer Trilogy",
"description": "",
"visibility": "public",
"changeNote": "v1.3.0\n\n[h3]Updates[/h3]\n[list]\n[*] New art for Fractured Mind (thanks Bakuhaku)\n[*] New art for Unseen Servant (thanks Cartopol)\n[*] Added subtitle speech bubbles for voiceover lines\n[*] Legendary cards now implicitly have a card tooltip for Legendary\n[/list]\n[h3]Bug fixes[/h3]\n[list]\n[*] Fix crash in OnDamageToRedirectPatch with other mods (eg STSFriendlyMinions) that use DamageActions with null targets\n[*] Fix Introspection HP loss still happening if Arcane Weapon ends combat before Introspection would go off",
"changeNote": "v1.4.0\n\n[h3]Balance changes[/h3]\n[list]\n[*] Arcane Weapon: -1 damage (again)\n[*] Fresh Adventure+: +1 damage\n[/list]\n[h3]Updates[/h3]\n[list]\n[*] Added secondary tooltips for Patience and Temperance describing Coil and Clarity, respectively\n[/list]\n[h3]Bug fixes[/h3]\n[list]\n[*] Fixed crash in OnModifyGoldPatch with other mods which add gold before you enter a room (eg, Gold Saver)\n[*] Fixed issues where Voiceover lines for elite fights would play in non-elite fights that shared certain elite enemies (eg, Colosseum event)\n[*] Fixed memory tooltips not appearing when using Peek button from a card select screen (eg, Retain)\n[*] Fixed Weight of Memory damage number not counting Wandering Mind cards that are in the process of being played\n[*] Fixed Mind Palace not applying Sloth's draw down + energy up on turn 1",
"tags": [
"Character",
"Expansion"
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