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Version 1.1

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@BlockBuilder57 BlockBuilder57 released this 12 Jul 03:55
· 43 commits to master since this release

This update brings a lot in terms of functionality and bug fixes.

Changelog

General

Cursed.RemoveRoundTypeCheck

  • Beltfeds and speedloaders can now accept any kind of round
  • The Ammo Spawner can now load rounds into every single weapon (including revolvers and launchers/flare guns)
  • A few bugs involving clip->mag transfers were fixed
  • Strange rounds (such as a JHP shotgun shell) will no longer error horribly, they will now turn into .45ACP FMJ

Cursed.RemoveAttachmentChecks

  • When easy mag loading is turned on, an attachment's collision will be disabled, allowing the user to make ultra cursed guns
  • No matter if more attachments are attached to it, any attachment can be removed at any point
    • This is turned off by default as it can break horribly with muzzle devices

Cursed.BetterBipods

  • Bipod changes found in Cursed.RemoveAttachmentChecks have been moved here

Cursed.TimeScale

  • Current timescale will now show above the clock
  • The clock's format can now be configured

Cursed.UnlockAll

  • By default will no longer modify your Rewards.txt file, so your rewards won't be forever lost upon install of the plugin