Skip to content

Version 1.2

Compare
Choose a tag to compare
@BlockBuilder57 BlockBuilder57 released this 01 Aug 22:53
· 32 commits to master since this release

Lots of small but important changes this time around, enjoy!

Changelog

Cursed.TimeScale

  • Wrist menu will no longer show up at the origin of the scene and create a big infinite text wall
  • Boop sound now plays after timescale change, so the pitch of the sound is accurate to the current timescale

Cursed.LoadScene

  • New plugin, will load a scene name defined in your config by pressing [Modifier]+0-9

Assembly-CSharp.Cursed.RemoveRoundTypeCheck.mm

  • Fixed duplicating spawnlocked clips

Cursed.RemoveRoundTypeCheck

  • Added the ability to have unlimited palming amounts
    • This even applies for rounds that can't be palmed normally!
  • Added a config option for a TimeSinceRoundInserted override, which means you can load magazines really really fast
  • Fixed duplicating spawnlocked speedloaders

Cursed.RemoveAttachmentChecks

  • Added config option for disabling the ability for every attachment to be bidirectional