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Add support for SetBackground() / GetBackground()
CI #396: Commit c67a90c pushed by elishacloud
July 31, 2024 23:15 3m 58s master
July 31, 2024 23:15 3m 58s
Fix Release_xp compile issue
CI #395: Commit 221a13c pushed by elishacloud
July 31, 2024 22:02 4m 33s master
July 31, 2024 22:02 4m 33s
Update and fix mipmap flags
CI #394: Commit 25c0441 pushed by elishacloud
July 31, 2024 17:58 4m 9s master
July 31, 2024 17:58 4m 9s
Don't use SWP_NOZORDER when removing WS_EX_TOPMOST
CI #393: Commit 6a02c7f pushed by elishacloud
July 30, 2024 01:10 4m 46s master
July 30, 2024 01:10 4m 46s
Remove WS_EX_TOPMOST ExStyle for Direct3D9
CI #392: Commit 6afeefa pushed by elishacloud
July 29, 2024 17:07 5m 7s master
July 29, 2024 17:07 5m 7s
Remove WS_EX_TOOLWINDOW for Direct3D9
CI #391: Commit efe1dc3 pushed by elishacloud
July 29, 2024 15:41 4m 28s master
July 29, 2024 15:41 4m 28s
Integrate Render Target support branch (#285)
CI #390: Commit 46b2e96 pushed by elishacloud
July 21, 2024 22:46 4m 35s master
July 21, 2024 22:46 4m 35s
Integrate Render Target support branch
CI #389: Pull request #285 opened by elishacloud
July 21, 2024 22:42 4m 27s RenderTarget
July 21, 2024 22:42 4m 27s
Remove code to check dirty flag on Present()
CI #388: Commit 6f1023d pushed by elishacloud
July 21, 2024 04:51 4m 34s RenderTarget
July 21, 2024 04:51 4m 34s
Undo part of last check-in
CI #387: Commit 83ec3e6 pushed by elishacloud
July 21, 2024 04:21 4m 17s RenderTarget
July 21, 2024 04:21 4m 17s
Use Format, Width & Hight for surface backup data
CI #386: Commit 50ed4b6 pushed by elishacloud
July 21, 2024 03:53 5m 2s RenderTarget
July 21, 2024 03:53 5m 2s
Use UpdateSurface and StretchRect for Blt
CI #385: Commit e55107f pushed by elishacloud
July 21, 2024 03:09 4m 46s RenderTarget
July 21, 2024 03:09 4m 46s
Call Present() in EndScene()
CI #384: Commit 3516f62 pushed by elishacloud
July 19, 2024 22:41 4m 48s RenderTarget
July 19, 2024 22:41 4m 48s
Only present a dirty surface
CI #383: Commit d3bba96 pushed by elishacloud
July 19, 2024 18:44 5m 13s RenderTarget
July 19, 2024 18:44 5m 13s
Fix incorrect vertex size when using dual monitors
CI #382: Commit 3429c57 pushed by elishacloud
July 19, 2024 15:52 4m 29s RenderTarget
July 19, 2024 15:52 4m 29s
Unify 2D and 3D Present() functions
CI #381: Commit 545a02b pushed by elishacloud
July 19, 2024 04:23 4m 41s RenderTarget
July 19, 2024 04:23 4m 41s
Change how render target is presented and released
CI #380: Commit 1516c00 pushed by elishacloud
July 17, 2024 19:40 4m 3s RenderTarget
July 17, 2024 19:40 4m 3s
Update header load order
CI #379: Commit 96a4f09 pushed by elishacloud
July 16, 2024 17:04 5m 8s RenderTarget
July 16, 2024 17:04 5m 8s
Change how WndProc::Handler() is destroyed
CI #378: Commit eb657ff pushed by elishacloud
July 16, 2024 04:43 4m 32s RenderTarget
July 16, 2024 04:43 4m 32s
Fix presenting to window
CI #377: Commit a10a4d1 pushed by elishacloud
July 15, 2024 21:51 4m 49s RenderTarget
July 15, 2024 21:51 4m 49s
Add a nullptr check
CI #376: Commit d71164f pushed by elishacloud
July 15, 2024 20:39 4m 3s RenderTarget
July 15, 2024 20:39 4m 3s
Don't backup render target
CI #375: Commit 963b43f pushed by elishacloud
July 15, 2024 16:27 5m 27s RenderTarget
July 15, 2024 16:27 5m 27s
Release DC when not needed
CI #374: Commit 6c4b1c0 pushed by elishacloud
July 15, 2024 04:20 5m 12s RenderTarget
July 15, 2024 04:20 5m 12s
Properly handle switching from 3D to 2D
CI #373: Commit 48e475e pushed by elishacloud
July 15, 2024 02:38 5m 2s RenderTarget
July 15, 2024 02:38 5m 2s
Fix stencil buffer check
CI #372: Commit a5f613b pushed by elishacloud
July 14, 2024 02:43 4m 59s RenderTarget
July 14, 2024 02:43 4m 59s
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