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2 changes: 2 additions & 0 deletions pong-1/main.lua
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,8 @@
modern systems.
]]

package.path = package.path .. ";../?.lua"

-- push is a library that will allow us to draw our game at a virtual
-- resolution, instead of however large our window is; used to provide
-- a more retro aesthetic
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232 changes: 0 additions & 232 deletions pong-1/push.lua

This file was deleted.

14 changes: 13 additions & 1 deletion pong-10/main.lua
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,8 @@
modern systems.
]]

package.path = package.path .. ";../?.lua"

-- push is a library that will allow us to draw our game at a virtual
-- resolution, instead of however large our window is; used to provide
-- a more retro aesthetic
Expand Down Expand Up @@ -51,6 +53,16 @@ VIRTUAL_HEIGHT = 243
-- speed at which we will move our paddle; multiplied by dt in update
PADDLE_SPEED = 200

--[[
Love 11 compat
]]
function clear(r, g, b, a)
if love.getVersion() >= 11 then
r, g, b, a = r / 255, g / 255, b / 255, a / 255
end
love.graphics.clear(r, g, b, a)
end

--[[
Runs when the game first starts up, only once; used to initialize the game.
]]
Expand Down Expand Up @@ -255,7 +267,7 @@ function love.draw()

-- clear the screen with a specific color; in this case, a color similar
-- to some versions of the original Pong
love.graphics.clear(40, 45, 52, 255)
clear(40, 45, 52, 255)

love.graphics.setFont(smallFont)

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