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Releases: geode-sdk/vscode

[1.20.1] Fix sprite browser and function suggestion

07 Apr 17:39
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[1.20.1]

  • Fix MacOS sprite browser (#27)
  • Fix sharp in CI build
  • Fix modify class suggestions not working
  • Search for codegen data in alternative build folders

[1.20.0] Sprite Browser changes

15 Mar 14:42
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[1.20.0]

  • Sprite browser now shows resources for Geode and dependencies
  • Preview audio files in Sprite Browser
  • Sprite browser is now a little more compact
  • Rewrite extension backend to use object-oriented paradigms

[1.19.3] More fixes to linting

05 Mar 19:58
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[1.19.3]

  • More fixes to missing resources linting
  • Multiple lints can now be suppressed at once via @geode-ignore(x, y, z) (not yet supported for ignore ranges)

[1.19.2] Fixes to linting

05 Mar 11:57
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[1.19.2]

  • Fix lint for missing resources having poor performance & not updating on resource change
  • Add option to disable lints alltogether

[1.19.1] Bundle extension per platform

13 Feb 17:41
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[v1.19.1]

  • Bundle separate .vsix per platform, making it smaller
    • Extension is now ~10mb instead of 50mb!

[1.19.0] Resource lints and sprite browser fixes

12 Feb 17:17
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[v1.19.0]

  • Add lint for missing resources, or missing _spr
  • Fix many issues with sprite browser (#23)

[1.18.1] Fix syntax highlighting for Broma

12 Feb 04:41
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[v1.18.1]

  • Fix syntax highlighting for Broma

[1.18.0] New dependencies syntax

18 Jan 20:57
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  • Geode 4.2.0 mod.json changes: dependencies and incompatibilities may now be objects, and dependencies.[id] may specify settings for dependency-specific settings

[v1.17.0] Suggest modify methods

12 Jan 23:45
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[v1.17.0]

  • Rename cheats tag to cheat (#20, #21)
  • Suggest methods available to hook inside of modify class (#5)

[1.16.0] Fix extension being unusable in non-Geode projects

17 Nov 09:12
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  • Fix extension being unusable in non-Geode projects
  • Remove the Geode: Publish command