A tool to automate the manual activation of unity license using puppeteer
This is a fork from MizoTake/unity-license-activate.
This tool is design to use with GameCI and personal license (free version) users. Personal license will expire after some times, then you most likely would have to repeast the step Activation - Personal License in order to keep the CI running. Thankfully, you can use this tool to constantly activate a new license from Unity's licensing system.
You can use this tools with any CI/CD system as long as you have the Node environment set up! Here is an example for GitHub Actions.
jobs:
acquire_ulf:
name: Acquire .ulf file 🔑
runs-on: ubuntu-latest
strategy:
matrix:
node-version: [14.x]
steps:
- name: Set up Node.js ${{ matrix.node-version }}
uses: actions/setup-node@v1
with:
node-version: ${{ matrix.node-version }}
- name: Install node package, `unity-license-activate`
run: npm install --global unity-license-activate
- name: Activate the license
run: unity-license-activate "${{ secrets.UNITY_EMAIL }}" "${{ secrets.UNITY_PASSWORD }}" "${{ needs.request_alf.outputs.alf }}"
- name: Read ulf
id: ulfRead
uses: juliangruber/[email protected]
with:
path: ${{ env.ULF_FILE }}
- name: Update secret UNITY_LICENSE
uses: hmanzur/[email protected]
with:
name: 'UNITY_LICENSE'
value: '${{ steps.ulfRead.outputs.content }}'
token: ${{ secrets.ACCESS_TOKEN }}
See the full example here.
If you've enabled TFA, Unity requests you to enter a 6 digit verification code.
This fork drops support for Phone number
but supports Authenticator App
(TOTP).
To pass the authentication step, specify your authentication key.
- name: Activate the license
run: unity-license-activate ... --authenticator-key "${{ secrets.UNITY_TOTP_KEY }}"
You should have 3 ~ 4 GitHub secrets to correctly set up the entire workflow.
UNITY_EMAIL
- Email address that you use to login to UnityUNITY_PASSWORD
- Password that you use to login to UnityACCESS_TOKEN
- Use to update secretUNITY_LICENSE
, see hmanzur/actions-set-secret#tokenUNITY_TOTP_KEY
(optional) - Use to pass Unity's Two Factor Authentication,
For some reason, if this plugin does not work. Try configure your workflow file like this,
- name: Activate the license
continue-on-error: true # Add this line to get pass the error flag
run: unity-license-activate "${{ secrets.UNITY_EMAIL }}" "${{ secrets.UNITY_PASSWORD }}" "${{ needs.request_alf.outputs.alf }}"
# Add the error handling step here!
- name: 🩺 Upload error screenshot
uses: actions/upload-artifact@v1
with:
name: screenshot_error
path: error.png
The program generates a error.png
file if something went wrong. Then you can
download and see what's the last step before the program is exited.
usage : unity-license-activate EMAIL [EMAIL ...] PASSWORD [PASSWORD ...] ALF [ALF ...]
Unity License Activate : Activate Unity license through CLI.
positional arguments:
EMAIL Username or Email you use to register for Unity account
PASSWORD Password to login Unity account
ALF Unity activation license file path