Performance shootout between nearest-neighbour libraries, in high dim spaces.
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Code for "Performance shootout between nearest-neighbour libraries": http://radimrehurek.com/2013/11/performance-shootout-of-nearest-neighbours-intro
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mchangun/sim-shootout
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Code for "Performance shootout between nearest-neighbour libraries": http://radimrehurek.com/2013/11/performance-shootout-of-nearest-neighbours-intro
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