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8 changes: 8 additions & 0 deletions examples/webgpu_instance_points.html
Original file line number Diff line number Diff line change
Expand Up @@ -82,6 +82,7 @@
minWidth: uniform( 6 ),
maxWidth: uniform( 12 ),
alphaToCoverage: true,
sizeAttenuation: false,

};

Expand Down Expand Up @@ -142,6 +143,7 @@
pointWidth: 10, // in pixel units
vertexColors: true,
alphaToCoverage: true,
sizeAttenuation: effectController.sizeAttenuation,

} );

Expand All @@ -168,6 +170,12 @@

} );

gui.add( effectController, 'sizeAttenuation' ).onChange( function ( val ) {

material.sizeAttenuation = val;

} );

gui.add( effectController.minWidth, 'value', 1, 20, 1 ).name( 'minWidth' );
gui.add( effectController.maxWidth, 'value', 2, 20, 1 ).name( 'maxWidth' );
gui.add( effectController.pulseSpeed, 'value', 1, 20, 0.1 ).name( 'pulseSpeed' );
Expand Down
61 changes: 49 additions & 12 deletions src/materials/nodes/InstancedPointsNodeMaterial.js
Original file line number Diff line number Diff line change
Expand Up @@ -27,9 +27,10 @@ class InstancedPointsNodeMaterial extends NodeMaterial {

this.lights = false;

this.useAlphaToCoverage = true;
this._useSizeAttenuation = true;
this._useAlphaToCoverage = true;

this.useColor = params.vertexColors;
this._useColor = params.vertexColors;

this.pointWidth = 1;

Expand All @@ -51,28 +52,47 @@ class InstancedPointsNodeMaterial extends NodeMaterial {

}

setupShaders( { renderer } ) {
setupShaders( { renderer, camera } ) {

const useAlphaToCoverage = this.alphaToCoverage;
const useColor = this.useColor;
const alphaToCoverage = this.alphaToCoverage;
const sizeAttenuation = this.sizeAttenuation;

const color = this._useColor;

this.vertexNode = Fn( () => {

const instancePosition = attribute( 'instancePosition' ).xyz;

// camera space
const mvPos = vec4( modelViewMatrix.mul( vec4( instancePosition, 1.0 ) ) );
const mvPosition = vec4( modelViewMatrix.mul( vec4( instancePosition, 1.0 ) ) );

const aspect = viewport.z.div( viewport.w );

// clip space
const clipPos = cameraProjectionMatrix.mul( mvPos );
const clipPos = cameraProjectionMatrix.mul( mvPosition );

// offset in ndc space
const offset = positionGeometry.xy.toVar();

offset.mulAssign( this.pointWidthNode ? this.pointWidthNode : materialPointWidth );


const pixelRatio = renderer.getPixelRatio();
const scale = float( 1.0 ).toVar();

if ( sizeAttenuation && camera.isPerspectiveCamera ) {

const fovAdjustment = cameraProjectionMatrix[ 1 ][ 1 ];
scale.assign( viewport.w.mul( 0.5 ).mul( pixelRatio ).div( mvPosition.z.negate() ).div( fovAdjustment.mul( pixelRatio ) ) );

} else {

scale.assign( pixelRatio );

}

offset.mulAssign( scale );

offset.assign( offset.div( viewport.z ) );
offset.y.assign( offset.y.mul( aspect ) );

Expand All @@ -92,7 +112,7 @@ class InstancedPointsNodeMaterial extends NodeMaterial {

const len2 = lengthSq( uv().mul( 2 ).sub( 1 ) );

if ( useAlphaToCoverage && renderer.samples > 1 ) {
if ( alphaToCoverage && renderer.samples > 1 ) {

const dlen = float( len2.fwidth() ).toVar();

Expand All @@ -112,7 +132,7 @@ class InstancedPointsNodeMaterial extends NodeMaterial {

} else {

if ( useColor ) {
if ( color ) {

const instanceColor = attribute( 'instanceColor' );

Expand All @@ -136,15 +156,32 @@ class InstancedPointsNodeMaterial extends NodeMaterial {

get alphaToCoverage() {

return this.useAlphaToCoverage;
return this._useAlphaToCoverage;

}

set alphaToCoverage( value ) {

if ( this.useAlphaToCoverage !== value ) {
if ( this._useAlphaToCoverage !== value ) {

this._useAlphaToCoverage = value;
this.needsUpdate = true;

}

}

get sizeAttenuation() {

return this._useSizeAttenuation;

}

set sizeAttenuation( value ) {

if ( this._useSizeAttenuation !== value ) {

this.useAlphaToCoverage = value;
this._useSizeAttenuation = value;
this.needsUpdate = true;

}
Expand Down