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2 changes: 1 addition & 1 deletion editor/js/Sidebar.Scene.js
Original file line number Diff line number Diff line change
Expand Up @@ -390,7 +390,7 @@ function SidebarScene( editor ) {

if ( nodeStates.has( object ) === false ) {

nodeStates.set( object, false );
nodeStates.set( object, true );

}

Expand Down
10 changes: 5 additions & 5 deletions examples/jsm/loaders/DRACOLoader.js
Original file line number Diff line number Diff line change
Expand Up @@ -667,7 +667,7 @@ function DRACOWorker() {
const srcByteStride = itemSize * TypedArray.BYTES_PER_ELEMENT;
const dstByteStride = Math.ceil( srcByteStride / 4 ) * 4;

const dstStride = dstByteStride / TypedArray.BYTES_PER_ELEMENT
const dstStride = dstByteStride / TypedArray.BYTES_PER_ELEMENT;

const srcByteLength = count * srcByteStride;
const dstByteLength = count * dstByteStride;
Expand All @@ -690,13 +690,13 @@ function DRACOWorker() {

dstArray = new TypedArray( dstByteLength / TypedArray.BYTES_PER_ELEMENT );

let dstOffset = 0
let dstOffset = 0;

for ( let i = 0, il = srcArray.length; i < il; i++ ) {
for ( let i = 0, il = srcArray.length; i < il; i ++ ) {

for ( let j = 0; j < itemSize; j++ ) {
for ( let j = 0; j < itemSize; j ++ ) {

dstArray[ dstOffset + j ] = srcArray[ i * itemSize + j ]
dstArray[ dstOffset + j ] = srcArray[ i * itemSize + j ];

}

Expand Down
22 changes: 11 additions & 11 deletions examples/jsm/materials/WoodNodeMaterial.js
Original file line number Diff line number Diff line change
Expand Up @@ -297,79 +297,79 @@ const woodParams = {
teak: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.11, largeWarpScale: 0.32, largeGrainStretch: 0.24, smallWarpStrength: 0.059,
smallWarpScale: 2, fineWarpStrength: 0.006, fineWarpScale: 32.8, ringThickness: 1/34,
smallWarpScale: 2, fineWarpStrength: 0.006, fineWarpScale: 32.8, ringThickness: 1 / 34,
ringBias: 0.03, ringSizeVariance: 0.03, ringVarianceScale: 4.4, barkThickness: 0.3,
splotchScale: 0.2, splotchIntensity: 0.541, cellScale: 910, cellSize: 0.1,
darkGrainColor: '#0c0504', lightGrainColor: '#926c50'
},
walnut: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.07, largeWarpScale: 0.42, largeGrainStretch: 0.34, smallWarpStrength: 0.016,
smallWarpScale: 10.3, fineWarpStrength: 0.028, fineWarpScale: 12.7, ringThickness: 1/32,
smallWarpScale: 10.3, fineWarpStrength: 0.028, fineWarpScale: 12.7, ringThickness: 1 / 32,
ringBias: 0.08, ringSizeVariance: 0.03, ringVarianceScale: 5.5, barkThickness: 0.98,
splotchScale: 1.84, splotchIntensity: 0.97, cellScale: 710, cellSize: 0.31,
darkGrainColor: '#311e13', lightGrainColor: '#523424'
},
white_oak: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.23, largeWarpScale: 0.21, largeGrainStretch: 0.21, smallWarpStrength: 0.034,
smallWarpScale: 2.44, fineWarpStrength: 0.01, fineWarpScale: 14.3, ringThickness: 1/34,
smallWarpScale: 2.44, fineWarpStrength: 0.01, fineWarpScale: 14.3, ringThickness: 1 / 34,
ringBias: 0.82, ringSizeVariance: 0.16, ringVarianceScale: 1.4, barkThickness: 0.7,
splotchScale: 0.2, splotchIntensity: 0.541, cellScale: 800, cellSize: 0.28,
darkGrainColor: '#8b4c21', lightGrainColor: '#c57e43'
},
pine: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.23, largeWarpScale: 0.21, largeGrainStretch: 0.18, smallWarpStrength: 0.041,
smallWarpScale: 2.44, fineWarpStrength: 0.006, fineWarpScale: 23.2, ringThickness: 1/24,
smallWarpScale: 2.44, fineWarpStrength: 0.006, fineWarpScale: 23.2, ringThickness: 1 / 24,
ringBias: 0.1, ringSizeVariance: 0.07, ringVarianceScale: 5, barkThickness: 0.35,
splotchScale: 0.51, splotchIntensity: 3.32, cellScale: 1480, cellSize: 0.07,
darkGrainColor: '#c58355', lightGrainColor: '#d19d61'
},
poplar: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.43, largeWarpScale: 0.33, largeGrainStretch: 0.18, smallWarpStrength: 0.04,
smallWarpScale: 4.3, fineWarpStrength: 0.004, fineWarpScale: 33.6, ringThickness: 1/37,
smallWarpScale: 4.3, fineWarpStrength: 0.004, fineWarpScale: 33.6, ringThickness: 1 / 37,
ringBias: 0.07, ringSizeVariance: 0.03, ringVarianceScale: 3.8, barkThickness: 0.3,
splotchScale: 1.92, splotchIntensity: 0.71, cellScale: 830, cellSize: 0.04,
darkGrainColor: '#716347', lightGrainColor: '#998966'
},
maple: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.4, largeWarpScale: 0.38, largeGrainStretch: 0.25, smallWarpStrength: 0.067,
smallWarpScale: 2.5, fineWarpStrength: 0.005, fineWarpScale: 33.6, ringThickness: 1/35,
smallWarpScale: 2.5, fineWarpStrength: 0.005, fineWarpScale: 33.6, ringThickness: 1 / 35,
ringBias: 0.1, ringSizeVariance: 0.07, ringVarianceScale: 4.6, barkThickness: 0.61,
splotchScale: 0.46, splotchIntensity: 1.49, cellScale: 800, cellSize: 0.03,
darkGrainColor: '#b08969', lightGrainColor: '#bc9d7d'
},
red_oak: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.21, largeWarpScale: 0.24, largeGrainStretch: 0.25, smallWarpStrength: 0.044,
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 14.5, ringThickness: 1/34,
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 14.5, ringThickness: 1 / 34,
ringBias: 0.92, ringSizeVariance: 0.03, ringVarianceScale: 5.6, barkThickness: 1.01,
splotchScale: 0.28, splotchIntensity: 3.48, cellScale: 800, cellSize: 0.25,
darkGrainColor: '#af613b', lightGrainColor: '#e0a27a'
},
cherry: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.33, largeWarpScale: 0.11, largeGrainStretch: 0.33, smallWarpStrength: 0.024,
smallWarpScale: 2.48, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1/36,
smallWarpScale: 2.48, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1 / 36,
ringBias: 0.02, ringSizeVariance: 0.04, ringVarianceScale: 6.5, barkThickness: 0.09,
splotchScale: 1.27, splotchIntensity: 1.24, cellScale: 1530, cellSize: 0.15,
darkGrainColor: '#913f27', lightGrainColor: '#b45837'
},
cedar: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.11, largeWarpScale: 0.39, largeGrainStretch: 0.12, smallWarpStrength: 0.061,
smallWarpScale: 1.9, fineWarpStrength: 0.006, fineWarpScale: 4.8, ringThickness: 1/25,
smallWarpScale: 1.9, fineWarpStrength: 0.006, fineWarpScale: 4.8, ringThickness: 1 / 25,
ringBias: 0.01, ringSizeVariance: 0.07, ringVarianceScale: 6.7, barkThickness: 0.1,
splotchScale: 0.61, splotchIntensity: 2.54, cellScale: 630, cellSize: 0.19,
darkGrainColor: '#9a5b49', lightGrainColor: '#ae745e'
},
mahogany: {
transformationMatrix: new THREE.Matrix4().identity(),
centerSize: 1.25, largeWarpScale: 0.26, largeGrainStretch: 0.29, smallWarpStrength: 0.044,
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1/38,
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1 / 38,
ringBias: 0.01, ringSizeVariance: 0.33, ringVarianceScale: 1.2, barkThickness: 0.07,
splotchScale: 0.77, splotchIntensity: 1.39, cellScale: 1400, cellSize: 0.23,
darkGrainColor: '#501d12', lightGrainColor: '#6d3722'
Expand Down Expand Up @@ -433,7 +433,7 @@ uniforms.lightGrainColor = TSL.uniform( new THREE.Color( params.lightGrainColor
uniforms.transformationMatrix = TSL.uniform( new THREE.Matrix4().copy( params.transformationMatrix ) ).onObjectUpdate( ( { material } ) => material.transformationMatrix );

const colorNode = wood(
uniforms.transformationMatrix.mul( TSL.vec4(TSL.positionLocal, 1) ).xyz,
uniforms.transformationMatrix.mul( TSL.vec4( TSL.positionLocal, 1 ) ).xyz,
uniforms.centerSize,
uniforms.largeWarpScale,
uniforms.largeGrainStretch,
Expand Down
8 changes: 4 additions & 4 deletions examples/jsm/renderers/Projector.js
Original file line number Diff line number Diff line change
Expand Up @@ -172,7 +172,7 @@ class Projector {
{ sign: + 1 },
{ sign: - 1 }
];

//

function RenderList() {
Expand Down Expand Up @@ -348,7 +348,7 @@ class Projector {
_face.v3.copy( v3 );
_face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
_face.renderOrder = object.renderOrder;

// face normal
_vector3.subVectors( v3.position, v2.position );
_vector4.subVectors( v1.position, v2.position );
Expand Down Expand Up @@ -397,7 +397,7 @@ class Projector {
for ( let i = 0; i < clippedCount; i ++ ) {

const cv = _clipInput[ i ];

// Get or create renderable vertex from pool
let sv = _screenVertexPool[ i ];
if ( ! sv ) {
Expand Down Expand Up @@ -1095,7 +1095,7 @@ class Projector {
return inputCount;

}

function clipLine( s1, s2 ) {

let alpha1 = 0, alpha2 = 1;
Expand Down