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[ET-VK] Modify quantized linear naive shader to linearly dispatch work to improve performance. #10116
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…k to improve performance. This diff changes naive quantized linear mat mul op to use push constant instead of uniform buffers and change dispatch pattern to linear to improve performance. Differential Revision: [D72862490](https://our.internmc.facebook.com/intern/diff/D72862490/) [ghstack-poisoned]
🔗 Helpful Links🧪 See artifacts and rendered test results at hud.pytorch.org/pr/pytorch/executorch/10116
Note: Links to docs will display an error until the docs builds have been completed. ❌ 2 New FailuresAs of commit 07cf9b1 with merge base c352672 ( NEW FAILURES - The following jobs have failed:
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This pull request was exported from Phabricator. Differential Revision: D72862490 |
…ispatch work to improve performance." This diff changes naive quantized linear mat mul op to use push constant instead of uniform buffers and change dispatch pattern to linear to improve performance. Differential Revision: [D72862490](https://our.internmc.facebook.com/intern/diff/D72862490/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D72862490 |
…ispatch work to improve performance." This diff changes naive quantized linear mat mul op to use push constant instead of uniform buffers and change dispatch pattern to linear to improve performance. Differential Revision: [D72862490](https://our.internmc.facebook.com/intern/diff/D72862490/) [ghstack-poisoned]
This pull request was exported from Phabricator. Differential Revision: D72862490 |
Stack from ghstack (oldest at bottom):
This diff changes naive quantized linear mat mul op to use push constant instead of uniform buffers and change dispatch pattern to linear to improve performance.
Differential Revision: D72862490