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@ralphschuler.webgl shader factory.<internal>.IDBKeyRange

github-actions edited this page Nov 26, 2023 · 1 revision

Interface: IDBKeyRange

@ralphschuler/webgl-shader-factory.<internal>.IDBKeyRange

A key range can be a single value or a range with upper and lower bounds or endpoints. If the key range has both upper and lower bounds, then it is bounded; if it has no bounds, it is unbounded. A bounded key range can either be open (the endpoints are excluded) or closed (the endpoints are included). To retrieve all keys within a certain range, you can use the following code constructs:

MDN Reference

Table of contents

Properties

Methods

Properties

lower

Readonly lower: any

Returns lower bound, or undefined if none.

MDN Reference

Defined in

node_modules/typescript/lib/lib.dom.d.ts:13794


lowerOpen

Readonly lowerOpen: boolean

Returns true if the lower open flag is set, and false otherwise.

MDN Reference

Defined in

node_modules/typescript/lib/lib.dom.d.ts:13800


upper

Readonly upper: any

Returns upper bound, or undefined if none.

MDN Reference

Defined in

node_modules/typescript/lib/lib.dom.d.ts:13806


upperOpen

Readonly upperOpen: boolean

Returns true if the upper open flag is set, and false otherwise.

MDN Reference

Defined in

node_modules/typescript/lib/lib.dom.d.ts:13812

Methods

includes

includes(key): boolean

Returns true if key is included in the range, and false otherwise.

MDN Reference

Parameters

Name Type
key any

Returns

boolean

Defined in

node_modules/typescript/lib/lib.dom.d.ts:13818

Typescript Libraries

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