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@ralphschuler.webgl shader factory.<internal>.UnderlyingByteSource

github-actions edited this page Nov 26, 2023 · 1 revision

Interface: UnderlyingByteSource

@ralphschuler/webgl-shader-factory.<internal>.UnderlyingByteSource

Table of contents

Properties

Properties

autoAllocateChunkSize

Optional autoAllocateChunkSize: number

Defined in

node_modules/typescript/lib/lib.dom.d.ts:1940


cancel

Optional cancel: UnderlyingSourceCancelCallback

Defined in

node_modules/typescript/lib/lib.dom.d.ts:1941


pull

Optional pull: (controller: ReadableByteStreamController) => void | PromiseLike<void>

Type declaration

▸ (controller): void | PromiseLike<void>

Parameters
Name Type
controller ReadableByteStreamController
Returns

void | PromiseLike<void>

Defined in

node_modules/typescript/lib/lib.dom.d.ts:1942


start

Optional start: (controller: ReadableByteStreamController) => any

Type declaration

▸ (controller): any

Parameters
Name Type
controller ReadableByteStreamController
Returns

any

Defined in

node_modules/typescript/lib/lib.dom.d.ts:1943


type

type: "bytes"

Defined in

node_modules/typescript/lib/lib.dom.d.ts:1944

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