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sfall 3.8

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@NovaRain NovaRain released this 09 Nov 13:53

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Changelog:

  • Improved NPC combat control and fixed various issues with it
  • Fixed bugs in set*_stat_min script functions that set max values instead of min
  • Unified the style of global/hook script log entries
  • Added new universal opcodes sfall_funcX that allow adding new script functions without changing script compiler and decompiler
  • Added new script functions: spatial_radius, critter_inven_obj2, intface_redraw, intface_hide, intface_show, intface_is_hidden, exec_map_update_scripts

Original engine bug fixes and various features based on the work by Crafty:

  • sfall can now load global/hook scripts from .dat files
  • Improved the 'print to file' fix and added the ability to use long filenames in .dat files
  • Improved the functionality of ProcessorIdle