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sfall 3.8.3

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@NovaRain NovaRain released this 25 Mar 13:42

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Changelog:

  • Fixed a crash when pressing reload weapon key while in the main menu
  • Fixed metarule2_explosions not being reset properly
  • Fixed global scripts not running on the world map when disabling the world map speed patch
  • Fixed inconsistent behavior of motion sensor flag 2
  • Added 3 new arguments to HOOK_TOHIT hook script
  • Added a fix for the bag/backpack exploit that lets you keep items that are supposed to be removed from the inventory
  • Added a fix for the original engine issue that caused Sequence stat value not to be printed correctly when using 'print to file' option
  • Improved the functionality of ScrollMod
  • Improved the functionality of ExplosionsEmitLight. Now it will check if an item was lit prior to being thrown/shot
  • Changed SkipSizeCheck and ExtraCRC to not require sfall debugging mode
  • Removed the obsolete WorldMapFPS, ForceLowResolutionTimer, and WorldMapDelay options

Original engine bug fixes and various features based on the work by Crafty:

  • Added a fix for a crash when clicking on empty space in the inventory list opened by 'Use Inventory Item On' (backpack) action icon
  • Added a fix for negative SPECIAL values in character creation
  • Added a fix for the game hanging in an endless loop in combat mode when calling anim script functions inside damage_p_proc
  • Added 3 new arguments to HOOK_BARTERPRICE hook script