sfall 3.8.47
·
10 commits
to 3.8-maintenance
since this release
Changelog:
- Fixed potential undefined behavior in FullItemDescInBarter
- Fixed the behavior of
break
statement in script compiler and decompiler (compile.exe
andint2ssl.exe
in the modders pack) - Improved the fix for removing floating text messages on the map when moving to another map or elevation
- Improved the error handling for missing main .dat files
- Removed glass glare from the 'Use Inventory Item On' window to match other game interfaces
- Added a fix for a crash when a critter with a powered melee/unarmed weapon runs out of ammo and there is ammo nearby
- Added a fix to prevent a potential crash when using skills on non-critter objects
- Added a fix for the duplicate click sound for the 'Done' button in the 'Move Items' and 'Set Timer' windows
- Added a few fixes for slightly misaligned buttons in the pipboy, character screen, and barter screen
- Added missing sounds to the 'Done' and 'Cancel' buttons in the 'Custom' disposition of the combat control panel
- Added lowercase
a
as a hotkey for the 'Take All' button (previously only uppercaseA
)