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Simple implementation of SPH-based fluid simulation.

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Simple Fluid Simulation using Smoothed Particle Hydrodynamics (SPH)

  • The program is implemented in Qt 5.9 framework.
  • Multi-threading by Intel TBB libary.
  • Show real-time memory usage.
  • Skybox textures in folder Textures/Sky are automatically loaded at start up.
  • Press Spacebar key to pause/resume the simulation.
  • Press 'R' key to reset camera view.
  • A Prebuild has been provided to run immediately.
  • As my implementation depends on a lots of external libaries, the source code can only be compiled by me.

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Simple implementation of SPH-based fluid simulation.

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