Released for personal use
Winlator 10.2 (beta)
- Now smaller, lighter, and faster! Save storage with optimized app packaged in 130MB and installed in just 1.3GB.
- Updated latest DXVK Async (v2.6.1), and DXVK-II ULL (v2.5.3.94) focus on ultra low latency ~8ms at 60 FPS, ~4ms at 120 FPS, with slightly lower fps (small performance impact), Improves input responsiveness on NFS: Most Wanted 2012.
Definition:
What is ULL? Ultra-low latency refers to an extremely short delay or lag between a user's input and the system's response. It's measured in milliseconds (ms) or even nanoseconds (ns).
Input Latency | Gaming Experience | Suitability |
---|---|---|
0-30 ms | Excellent | Competitive Gaming |
30-50 ms | Good | Casual Gaming |
50-100 ms | Fair | Non-Competitive Play |
100-200 ms | Poor | Not Recommended |
200+ ms | Unacceptable | Unplayable |
- Updated DXVK HUD scale and opacity options have been added.
- Updated 2 new configuration presets are available:
optmx11
for improved graphics andperfx11
for better performance, the choice is yours. - ZINK_DEBUG has been updated with additional options
- Zink Descriptors has been updated with additional options.
- Updated components now fixed.
- The loading is now way smoother and loads faster!
- Updated Screen size resolutions and wider aspect ratio.
- Updated FrameRate options
- Updated environment variables are now activated by default.
Winlator 10.0 (beta)
- Added missing MPEG-1 gstreamer plugin #269
- Added workaround for Dino Crisis 1/2 video issues
- Updated Box64 (v0.3.4 release).~
- Added native GLIBC for better I/O performance
- Minor improvements to Vortek
- Improved internal Registry Editor (Speeds up container startup)
- Added option to open Android browser from Wine
- Added option to use Android clipboard on Wine
- Added option to capture pointer on external mouse
- Added some network stuff on Wine (Fixes some games startup)
- Implemented direct rendering on XServer and Vulkan WSI X11 (Turnip).
⚠️
Results can vary based on the device used, environmental conditions, and other factors, such as simultaneous processing, and different processor capabilities.
*If you experience errors or crashes, try changing DXVK, Graphics driver or Box64.