Populate your colony in space! A simple addon that adds the ability to use resources to create and train new kerbal(s) for Kerbal Space Program.
By @zer0Kerbal
, originally created by strideknight
Preamble by strideknight
This mod installs a KloneKabin, KuddleShack, and Academy that you can use to replicate and train new Civilian (kerbals) wherever you feel like.
Kloning, Kuddling, and Schooling require a fair amount of electricity, and other resources. You can also change the requirements via Module Manager patches.
There is a small chance for a freakish accident to occur, both positive and negative results can occur. This is experimental technology after all. Note: a failed kloning process has a very LOW chance to kill every kerbal inside the KloningKabin. The deceased may or may not respawn back at the KSC depending upon your game and difficulty settings. You can adjust or even disable accidents with Module Manager Patches.
In either case, you can just quicksave before operating.
- No extra parts
- No RAM usage
- Uses Module Manager to add functionality to stock parts
- Simple, configurable and adds levels of depth to the gameplay without a learning curve
- Includes an upgrade to the stock Science Lab from two to six seats (including the IVA)
- Community Trait Icon configs are included.
MoarKerbals adds functionality to the following parts:
- KloningBay (Kloning)
- needs room for at least two
- Science Lab, mk1 Crew Cabin, mk3 Crew Cabin, mk2 Lander Can
- KuddleShack (Kuddling)
- needs room for at three
- Hitchhiker's, mk2 Crew Cabin
- KerbalRecruitment (Academy)
- needs room for at least one
- Cupola, mk1 Lander Can, Science Lab
- Discussions and news on this mod: See Discussions or KSP Forums
- Changelog Summary for more details of changes: See ChangeLog
- Known Issues for more details of feature requests and known issues : See Known Issues
- GitHub Pages : See Pages
- There are dedicated parts for this addon, and they are available under 'MoarKerbalsParts'
- Future Plans: lol. Except compatibility patches, keep it working with future KSP updates.
- Community Tech Tree integration and Tech Tree Balancing (need feedback and assistance)
- I have not personally tested the patches
- Have a request? Glad to have them, kindly submit through GitHub.
- Want to add support for life support and colony mods. Drop a patch through GitHub to have it included. :D
MoarKerbals was inspired by strideknight
's desire to have a small colony of kerbals living in zeppelins around Jool who populate the planet, evolve their own society, and then to go to war with the "grounders" back on Kerbin.
This was strideknight
's first mod and it runs fine, so let me know if you find any bugs. All constructive feedback/suggestions are also welcome. Enjoy!
- If you use a third party mod to transfer kerbals, like ShipManifest, the PAW/RMB might have ghost listings until a the vessel is reloaded.
HELP WANTED - See the README in the Localization folder for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!
Use CurseForge/OverWolf App (currently does not install dependencies) 1
or 1
- MoarKerbals Parts! (MOARP) Beautiful parts meant for MoarKerbals!
- SimpleLogistics! (SLOG!)
- SimpleConstructon! (SCON!)
- Field Training Facility (FTF)
- Field Training Lab (FTL)
- KaboOom! (BOOM) another way to not go to space today
- On Demand Fuel Cells (ODFC))
- Community Trait Icons
- Community Resource Pack
- SimpleLife! (SLIFE!)
- TweakScale
- SIMPLEX Colonies
- USI-LS
-
MKSnot yet -
Snacks!not yet -
[Ioncross Crew Support!][ics]
- parts, config, career, uncrewed, crewed
*red box below is a link to forum post on how to get support*
Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to datestrideknight
- this creating this addonstaticalliam7
- translations and GitHublinuxgurugamer
- code assistance- see Attribution.md for more comprehensive list
Current (1) - zer0Kerbal
Forum: Thread - Source: GitHub
License:All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses
Original (0) - Author: strideknight
Forum: Thread - Download: Dropbox - Source: SpaceDock
License: