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Releases: Damnae/storybrew

1.15

13 Sep 13:06

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  • Add a script Log method.
  • Fix effects not always reloading when their script is saved.

1.14

10 Sep 18:38

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  • Effects using subtitles update automatically when their subtitle file changes.
  • Added methods to load bitmaps and arbitrary files (with automatic reload when they change).
  • Scripts now have access to System.Drawing.

1.13

23 Aug 20:04

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  • Added a subtitle parser (.srt).
  • Added a text sprite generator.
  • Added a lyrics script (see wiki for explanations).
  • booleans can be made configurable in scripts.

1.12

21 Jul 21:48

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  • Fixes a crash when using triggers.

1.11

18 Jul 06:27

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  • Fixes loops with commands that don't start from 0ms.
  • Fixes enum configurables.

1.10

28 Jun 20:51

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  • Fixed a crash when opengl is older than 3.2.

1.9

10 Jun 19:25

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1.9
  • Layers can be made diff specific, they will be exported to the current diff's .osu file rather than the .osb.
  • Layers can be moved between Osb layers (Background, Fail, Pass, Foreground).
  • Audio speed can be changed to 25, 50 or 100%.
  • Effects are now updated in parallel when possible.

1.8

28 May 17:33

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1.8
  • Added support for animated sprites.
  • Projects are now organized in their own folder.
  • Fixed kiai showing up incorrectly on some maps.

1.7

20 May 23:04

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1.7
  • Effects can now be configured (see the wiki).
  • Overlapped commands should behave more like in osu!
  • The main difficulty selected by right clicking the timeline is now saved.
  • The fit/fill option for the storyboard display is now saved.

1.6

07 May 21:11

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1.6
  • Improved framerate.
  • Fixed out of memory errors when exporting large storyboards.