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Releases: Damnae/storybrew

1.42

24 Jan 20:00
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  • Drag the timeline to repeat a section of the song.
  • Added a .osb importer script.

1.41

17 Jan 16:51
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  • Clearer error message when a beatmap fails to load.
  • Fixed crash when a beatmap fails to load while a project is open.
  • Fixed access to some StoryboardObjectGenerator methods.

1.40

09 Jan 14:06
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  • Added Beatmap background path and break events.
  • No longer asks to save when closing a project that hasn't changed.
  • Fixed layers sometimes becoming stuck.
  • Fixed ElasticOutHalf and ElasticOutQuarter easings.
  • Fixed default start / end position of the Particles script.

1.39

07 Jan 15:19
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  • Added storyboard samples - CreateSample(path, time, volume).
  • Fixed possible crash when copy pasting.
  • Clearer error message when a script fails to load.

1.38

21 Dec 19:56
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  • You can now change the mapset path by right clicking the mapset folder icon.
  • Added a bundled Particles effect.
  • Improved OsbSpritePool(s).

1.37

19 Dec 08:43
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  • Added FontStyle to font descriptions (for bold, italics, etc. text styles, see Lyrics.cs).
  • Removed obsolete sprite creation methods.
  • Scripts are refreshed on file creation (previously was on file change or rename only).

1.36

14 Dec 02:25
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  • Added buttons to move a layer to the top / bottom.
  • Makes a backup of the .osb when exporting a project for the first time.
  • Shows an error message on crash.

1.35

11 Dec 10:02
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  • Fixed crash when starting the editor.

1.34

10 Dec 13:39
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  • Added Time to OsuSliderNode.
  • Configuration fields with more than 2 choices open a list to select one.
  • The current script is now accessible through StoryboardObjectGenerator.Current.
  • Fixed settings and effect configuration not using invariant culture.
  • Fixed the playfield to storyboard offset.

1.33

29 Nov 23:30
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  • Fix crash when saving library files.
  • Check for invalid characters in sprite texture paths.