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Releases: JasonMa0012/MooaToon

5.6-2025.07.12

12 Jul 03:11

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[1c18de3]
Merge branch 'EpicGames:5.6' into 5.6

[569b92e]
Update VRM4U and KawaiiPhysics

[f07fb65]
Localization Automation using CL 43904259

[CL 43928865 by buildmachine in 5.6 branch]

[2029a8c]
Dataflow : Tentative fix for crash in Subgraph nodes

Making sure we unregister the handlers even if the dataflow asset is no longer valid
#rb jimmy.andrews, kriss.gossart
#jira UE-299741

[CL 43887617 by cedric caillaud in 5.6 branch]

[659d51e]
Localization Automation using CL 43868461

[CL 43874755 by buildmachine in 5.6 branch]

[613a7c1]
Localization Automation using CL 43139311

[CL 43837914 by buildmachine in 5.6 branch]

[b45b57e]
Localization Automation using CL 43811715

[CL 43825387 by buildmachine in 5.6 branch]

[8edc24e]
Localization Automation using CL 43762450

[CL 43781573 by buildmachine in 5.6 branch]

[b651ecf]
Localization Automation using CL 43730919

[CL 43741951 by buildmachine in 5.6 branch]

[4d28ca6]
Localization Automation using CL 43139311

[CL 43678039 by buildmachine in 5.6 branch]

[be04f6d]
Localization Automation using CL 43648706

[CL 43660730 by buildmachine in 5.6 branch]

[860ea6b]
Localization Automation using CL 43612421

[CL 43621102 by buildmachine in 5.6 branch]

[b694897]
Localization Automation using CL 43582243

[CL 43586443 by buildmachine in 5.6 branch]

[079857d]
[Backout] - CL43548023
#fyi Jeff.Fisher
Original CL Desc

Enabling LinuxArm64 support for OpenXR
-LinuxArm64 is now a target for the OpenXR plugins.
#jira UE-294695
#review-43478542
#rb David.Harvey

[CL 43577451 by kumikai-nick in 5.6 branch]

[25e8213]
Localization Automation using CL 43553303

[CL 43558315 by buildmachine in 5.6 branch]

[8101727]
Unshelved from pending changelist '43396303':

[UBT]

  • Added ApplicationCore to RenderCore and to RHI to circular dependencies allow list

#rb none

#ushell-cherrypick of 43234387 by henrik.karlsson

[CL 43549269 by henrik karlsson in 5.6 branch]

[d84cb23]
Enabling LinuxArm64 support for OpenXR
-LinuxArm64 is now a target for the OpenXR plugins.
#jira UE-294695
#review-43478542
#rb David.Harvey

[CL 43548023 by kumikai-nick in 5.6 branch]

[a75a15a]
Localization Automation using CL 43500727

[CL 43517865 by buildmachine in 5.6 branch]

[52380af]
Localization Automation using CL 43451596

[CL 43468755 by buildmachine in 5.6 branch]

[3e1352c]
Localization Automation using CL 43427119

[CL 43434582 by buildmachine in 5.6 branch]

[063b91c]
Localization Automation using CL 43393080

[CL 43396816 by buildmachine in 5.6 branch]

[de11133]
Localization Automation using CL 43348375

[CL 43354324 by buildmachine in 5.6 branch]

5.4-2025.07.15

15 Jul 15:08

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[7908522]
Fix VRM4U

[8c630c0]
Include Fab Plugin

[97edf7c]
Update Plugins

[d05f2c5]
Fix L_LookDev_UnityChan light intensity

5.6-2025.06.07

06 Jun 17:40

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Bump to UE 5.6

5.6-2025.06.06

06 Jun 15:56

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No Messages.

5.5-2025.05.31

31 May 10:26

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[94a6d11]
Add CVar: EnablePostRampMaterialAO

Change Anisotropy Specular to make them more intuitive and easier to adjust

[c1790e2]
Merge branch '5.5' of https://github.com/Jason-Ma-0012/MooaToon-Engine into 5.5

[696fe52]
Update VRM4U

[8ae1937]
Fix Ramp UV

[525805a]
Fix the sampling of Diffuse Color Ramps

Make AO and Hair/Face Shadow interact correctly with Diffuse Color Ramps

[794b0b2]
Update VRM4U

[ad9b5ad]
Update Lookdev Tool

[5361ed7]
Update Lookdev Tool

[7f2a400]
Update Lookdev Tool

5.5-2025.05.19

19 May 16:25

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[525805a]
Fix the sampling of Diffuse Color Ramps

Make AO and Hair/Face Shadow interact correctly with Diffuse Color Ramps

[794b0b2]
Update VRM4U

[7f2a400]
Update Lookdev Tool

5.5-2025.05.04

04 May 10:27

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[6808b96]
Add Hair/Face Shadow toggle for each light type to PP

[1e71555]
Update VRM4U

[e2dac20]
Remove all .pdb in pre-compiled version

[5d450ae]
Remove source code from Precompiled Version

[ea46656]
Move LocalDerivedDataCache to Project Folder

[341d8e7]
Update VRM4U

[b3e5a43]
Update LookdevTool

[e5a233c]
Set LocalDerivedDataCache to Project Folder

5.5-2025.05.01

30 Apr 17:42

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[5d450ae]
Remove source code from Precompiled Version

[ea46656]
Move LocalDerivedDataCache to Project Folder

[341d8e7]
Update VRM4U

[e5a233c]
Set LocalDerivedDataCache to Project Folder

[341e746]
Fix 'Enable PP Override'

5.5-2025.04.21

21 Apr 15:59

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[91ddd74]
Update VRM4U

[82607fb]
Merge branch 'EpicGames:5.5' into 5.5

[ef13977]
Xcode16.3 required compilation fixes

#jira UE-265497
#rb zack.neyland

[CL 41545209 by adam kinge in 5.5 branch]

[efad29d]
Add Enable PP Override to Lookdev Tool

5.5-2025.04.02

02 Apr 14:31

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[8cea833]
Update comments

[ede0b05]
Merge branch 'EpicGames:5.5' into 5.5

[8bded6f]
Chaos Cloth Asset - Bumped DDC key after render data serialization change from another branch that didn't include a bump of the Cloth Asset key in the change.

#rb Alex.McAdams, tiago.costa
#jira UE-258822
#rnx

[CL 40988944 by kriss gossart in 5.5 branch]

[f22700b]
Merge branch 'EpicGames:5.5' into 5.5

[f663b19]
Fix Debug View for Outline Material