Releases: JasonMa0012/MooaToon
5.5-2024.12.18
[ad36e35]
Update ignore
[391a4ac]
Merge branch 'EpicGames:5.5' into 5.5
[0e0467e]
Update VRM4U
[5694578]
#jira UEDOC-35075
fixing pointer referencing the same memory iterating through the actions when outputting blueprint API in JSON format for the Blueprint API reference documentation.
#rb sarah.rust, michael.prinke
[CL 38838746 by capen rhew in 5.5 branch]
[87db0d2]
Localization Automation using CL 38830980
[CL 38838590 by buildmachine in 5.5 branch]
[9bd918b]
Update VRM4U
[5f47b8d]
Update VRM4U
[4013cd6]
Localization Automation using CL 38737314
[CL 38743770 by buildmachine in 5.5 branch]
[20bfc82]
Update VRM4U
[25d820f]
Add Fab Plugin
[c8e519e]
Fix compile error
5.5-2024.12.10
[5c60053]
Update VRM4U
[2ae24ac]
Merge branch 'EpicGames:5.5' into 5.5
[b474aca]
Localization Automation using CL 38593431
[CL 38597263 by buildmachine in 5.5 branch]
[59f2ca0]
Localization Automation using CL 38589378
[CL 38592015 by buildmachine in 5.5 branch]
[4a74833]
Localization Automation using CL 38563735
[CL 38564812 by buildmachine in 5.5 branch]
[734e5fc]
Fix L_LookDev_UnityChan light intensity
5.5-2024.12.04
5.5-2024.12.01
No Messages.
5.4-2024.12.01
5.4-2024.11.18
[322a7cd]
Add KawaiiPhysics
[efb0e1a]
Optimize Lighting Logic
- Add MooaShadowColorIntensity for all types of light.
- Add MooaGlobalIlluminationColor.
- Fix Shadow Bias.
- Remove MooaMainLightPriority.
[a5f6d1e]
Add Mooa Cast Shadows To Lighting Channels
[baf016f]
Add KawaiiPhysicsSample
[8d19f62]
Update Lookdev Tool
5.4-2024.11.16
[d76fcb7]
Update VRM4U, Add HoudiniLiveLink
[5e17a8e]
Fix Compiler Version
Conflicts:
Engine/Plugins/NukeServer/Binaries/Win64/UnrealEditor.modules
[2798488]
Change: Move Shadow Opacity to Base Input
[0aefea3]
Change: Use Opacity Mask as Shadow Opacity
Conflicts:
Plugins/MooaToon/Content/MaterialFunctions/MF_TranslucencyShadowToOpacityMask.uasset
5.3-2024.11.16
5.3-2024.10.28
[099536a]
Fix Hair Shadow with other lights
5.4-2024.10.26
[5e17a8e]
Fix Compiler Version
Conflicts:
Engine/Plugins/NukeServer/Binaries/Win64/UnrealEditor.modules
[46e69e6]
Update VRM4U
[7bf9afe]
Fix lighting with multi directional lights
[2798488]
Change: Move Shadow Opacity to Base Input
[0aefea3]
Change: Use Opacity Mask as Shadow Opacity