Releases: Psych-Slice/P-Slice
P-Slice 3.4.1 - Critical bugfxi update
This updates includes a bit more bugfixes for the issues found in the initial 3.4 release:
- [PE 0.6.3] Fixed FPS counter not respecting user settings
- [PE 0.6.3] Fixed BF DJ sprite
- [PE 1.0] Loading screen now prevents multiple mutexes (fixing some song crashes with faulty scripts)
- [PE 1.0] Fix for the Alphabet font missing is now included with desktop releases
- [PE 1.0] Fixed note cache causing some notes in songs to generate without a proper texture
- [PE 1.0] Included a fix for the "NO DIFF" exception in freeplay
P-Slice 3.4
A nice little batch of fixes:
- Bugfixes (including the fix for the rare crash when starting up the game)
- Tweaks to the caching system
- Fixes to compatibility with Psych 0.7.3
- Fixed some functions in the stage editor (cloning and some unintuitive things)
- Liquid ass icon on macOS 26
- ASTC sprite support
- Support for animated difficulties
- [Experimental] polish language
- [Experimental] Unification of libraries on PE 0.6.3 (this won't impact mods)
ASTC support note:
Despite P-Slice getting ASTC support not every device actually has it. To check if it's present, check the logs in the latest.log file.
I think that's all. Have fun!
P-Slice 3.3.1
Nothin' too crazy in this one:
- fixed freeplay capsule's animations and styles
- some new icons
- new credit icons by @CigsDEV
- fixed Pico card a bit
- fixed Pico loss theme fading out when he gets shot in the TwoPicos cutscene
- minor editor fixes with paths (might fix file opening in some places)
Also Lily's gone from the credits. If you have any questions/concerns about this, then whatever you do: do not start a drama over it. One person already made this mistake..
P-Slice 3.3 - Mobile update part 2
For Android users:
If you're updating from older version of P-Slice, you need to install the "update version" and when prompted, export your save data (which will direct you to a guide with further instructions)
https://github.com/Psych-Slice/P-Slice/wiki/P%E2%80%90Slice-port-migration
btw all "Apple" builds are unsigned (you will have to figure that part on your own)
Changes
- Widescreen mode [PE 1.0.4]
- Have you ever wanted to play your mod in real widescreen like Funkin Mobile? Now you can!
- You can toggle it in the graphics settings.
- New hitbox layout: "ARROWS" [PE 1.0.4]
- As the name suggests, it puts the hitboxes (and arrows) similarly to the FNF Mobile
- You also need to enable Middlescroll for it to work correctly
- I also recommend:
- Setting "Hitbox Design" to Hidden
- Enabling Downscroll
- Disabling enemy arrows (my preference, you can keep them if you want)
- Reworked Main menu for mobile [PE 1.0.4]
- OFFICIAL MAC OS and IOS VERSIONS
- Freeplay optimizations (including yummy song card recycler)
- Bugfixes (as always. too many to count.)
P-Slice 3.2.2 (PE 0.6.3 save fix)
Fixed saving/loading because I forgot to port over the bind functions.
Go download it on Gamebanana because GitHub doesn't seem like uploading them here.
P-Slice 3.2.1 - bugfixes because we need those
Quick fix update to fix some quick bugs:
- Improved early loading stage (more try/catches and also asks for storage properly)
- Fixed mod selector in the Master Editor
- Fixed difficulties not updating when scrolled using a finger
P-Slice 3.2 - Mobile update part 1
The update that took 2 days and not 2 months
- PE 0.6.3: Added weekend 1 (not 100% accurate)
- PE 1.0: Added minor preloading for some graphics
- PE 1.0: Overhauled the mobile controls to not rely on virtual controls as much anymore
- PE 1.0: Fixed event Selection in chart editor
- PE 1.0: Fixed bugs in note options and some mobile tweaks
- Freeplay cards are more aware of the avaliable data
- Support for Customization of week names
- Fixed shaders ignoring color changes (like with philly lights)
- Bugfixes (as always)
Also this is part one of the mobile update. Part 2 will include more things added to the FNF 0.7.2 recently
P-Slice 3.1.1
Introducing some minor bug fixes and tweaks:
- Added "setFilters" to the cameras for parity with older flixel versions
- Moved the "Play from current position" to a key combo
- Reverted lime version to 8.1.2 (may fix some issues too!)
- Fixed some crashes
- Added toggle to enable/disable multi threaded loading
- Added low quality mode and optimizations for freeplay
- character position tweaks by @DerpyTheHedgeone
P-Slice 3.1
Added missing naughtiness toggle plus some bug fixes and tweaks to the freeplay menu.
P-Slice 3.0.3
Psych 1.0 exclusive update that fixes loading function for Adobe animate sprites, as well as some minor fixes and an attempt to make the asset loading a bit faster