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class_acceptdialog
reduz edited this page Feb 23, 2014
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Inherits: windowdialog\ Category: Core\
Base dialog for user notification.
- Object #get_ok(****)
- Object #get_label(****)
- void #set_hide_on_ok( bool enabled )
- bool #get_hide_on_ok(****) const
- Button #add_button( String text="" )
- Button #add_cancel( String name )
- void #register_text_enter( Object line_edit )
- void #set_text( String text )
- String #get_text(****) const
- confirmed**(****)**
- custom_action**(** String action )
This dialog is useful for small notifications to the user about an event. It can only be accepted or closed, with the same result.
== get_ok ==
- Object #get_ok(****) \ Return the OK Button. == get_label ==
- Object #get_label(****) \ Return the label used for built-in text. == set_hide_on_ok ==
- void #set_hide_on_ok( bool enabled ) \ Set whether the dialog is hidden when accepted (default true). == get_hide_on_ok ==
- bool #get_hide_on_ok(****) const \ Return true if the dialog will be hidden when accepted (default true). == register_text_enter ==
- void #register_text_enter( Object line_edit ) \ Register a lineedit in the dialog. When the enter key is pressed, the dialog will be accepted. == set_text ==
- void #set_text( String text ) \ Set the built-in label text. == get_text ==
- String #get_text(****) const \ Return the built-in label text.