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class_kinematicbody
reduz edited this page Oct 15, 2014
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1 revision
####Inherits: PhysicsBody ####Category: Core
- Vector3 move ( Vector3 rel_vec )
- Vector3 move_to ( Vector3 position )
- bool can_move_to ( Vector3 position, bool arg1 )
- bool is_colliding ( ) const
- Vector3 get_collision_pos ( ) const
- Vector3 get_collision_normal ( ) const
- Vector3 get_collider_velocity ( ) const
- void get_collider ( ) const
- int get_collider_shape ( ) const
- void set_collide_with_static_bodies ( bool enable )
- bool can_collide_with_static_bodies ( ) const
- void set_collide_with_kinematic_bodies ( bool enable )
- bool can_collide_with_kinematic_bodies ( ) const
- void set_collide_with_rigid_bodies ( bool enable )
- bool can_collide_with_rigid_bodies ( ) const
- void set_collide_with_character_bodies ( bool enable )
- bool can_collide_with_character_bodies ( ) const
- void set_collision_margin ( float pixels )
- float get_collision_margin ( ) const