Skip to content

class_globals

reduz edited this page Oct 15, 2014 · 10 revisions

Globals

####Inherits: Object ####Category: Core

Brief Description

Contains global variables accessible from everywhere.

Member Functions

Description

Contains global variables accessible from everywhere. Use the normal Object API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in engine.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.

Member Function Description

Return true if a configuration value is present.

Set the order of a configuration value (influences when saved to the config file).

Return the order of a configuration value (influences when saved to the config file).

  • void set_persisting ( String name, bool enable )

If set to true, this value can be saved to the configuration file. This is useful for editors.

If returns true, this value can be saved to the configuration file. This is useful for editors.

Clear the whole configuration (not recommended, may break things).

Convert a path to a localized path (res:// path).

Convert a localized path (res://) to a full native OS path.

Clone this wiki locally