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class_globals
####Inherits: Object ####Category: Core
Contains global variables accessible from everywhere.
- bool has ( String name ) const
- void set_order ( String name, int pos )
- int get_order ( String name ) const
- void set_persisting ( String name, bool enable )
- bool is_persisting ( String name ) const
- void clear ( String name )
- String localize_path ( String path ) const
- String globalize_path ( String path ) const
- int save ( )
- bool has_singleton ( String arg0 ) const
- Object get_singleton ( String arg0 ) const
- bool load_resource_pack ( String arg0 )
Contains global variables accessible from everywhere. Use the normal Object API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in engine.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
Return true if a configuration value is present.
Set the order of a configuration value (influences when saved to the config file).
Return the order of a configuration value (influences when saved to the config file).
If set to true, this value can be saved to the configuration file. This is useful for editors.
If returns true, this value can be saved to the configuration file. This is useful for editors.
- void clear ( String name )
Clear the whole configuration (not recommended, may break things).
Convert a path to a localized path (res:// path).
Convert a localized path (res://) to a full native OS path.